When you go to create a custom class, you can spend ten points, each representing a single weapon, perk, and attachment. ![]() The "Pick 10" customization system is the first big change, as you are no longer trapped by strictly defined classes anymore. While the core multiplayer experience of Black Ops 2 has the same basic framework as previous Call of Duty games, Treyarch has addressed many of those issues: revamping the way you customize your loadouts, fine-tuning core components, adding new game modes, and filling out the baked-in competitive aspect of online play. Over the years, would-be fans have been turned off by a number of issues, including Kill Streaks, balance issues with the loadouts, unlocks and rewards. Not only must this year's entry satisfy the existing Call of Duty fanbase, it must attempt to expand that audience, bringing back detractors into its fold. Editor's note: The single-player review of the game can be found here.Īs with every entry in Activision's annual FPS franchise, Call of Duty: Black Ops 2 needs to accomplish many things.
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